link for best experience ๐Ÿ‘‰ https://v2.oncyber.io/DistanceAudio

๐Ÿ”Š DistanceAudioController ๐Ÿ”Š
Your voice will sound more realistic with DistanceAudio! ๐Ÿ‘

"Adjusts the volume level based on the player's proximity to a reference object, increasing the volume as the player approaches and decreasing it as the player moves away"

How to use :
1.Add the sound you want to audio
2.Add the reference object that you want to be the source of this sound to objRef
3.Adjust the minimum distance between the player and the sound source where the sound will be loudest.
4.Adjust the minimum distance between the player and the sound source where the sound will be the quietest.
5.Done!

Comments

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WOAH. Love this T very cool and detailed instructions too.